≋ TIDAL/ 001
LUCAS NGUYEN
CREATIVE COMPUTING LAB
OCEAN OBSERVATORY EXPERIMENT 001

MAKE
WAVES.

A browser. A billion possibilities.
Take control of the open ocean.

WEBGPU / REAL-TIME ENVIRONMENT
01 /The golden hourSUN ELEVATION +2.6° / WARM SPECTRUM
001 / PROJECT BRIEFCOMPUTATION × ATMOSPHERE

NATURE.
RECONSTRUCTED.

An environment you can manipulate. A system you can feel.

Tidal turns an ocean simulation into an interactive instrument. Tune the wind. Shift the atmosphere. Drop into the scene. This is a creative computing experiment at the intersection of physical systems and interface design.

Creative direction & experience
Lucas Nguyen

002 / SYSTEM ANATOMY

BELOW THE SURFACE

THREE LAYERS. ONE WORLD.
A / DISPLACEMENT

Construct the sea.

Overlapping wave spectra shape the surface. Large swells establish the rhythm. Fine ripples break the reflection into thousands of highlights.

FFT WAVE SIMULATION
B / ATMOSPHERE

Scatter the light.

Atmospheric scattering, sky reflections, and bloom create a changing horizon. Three art-directed presets reinterpret the same environment.

LIGHT / SKY / REFLECTION
C / INTERACTION

Change the conditions.

Adjust wind speed, switch atmosphere, and look around in immersive mode. The scene responds directly through the WebGPU renderer.

HUMAN INPUT GPU OUTPUT
003 / KEEP EXPERIMENTINGBACK INTO THE BLUE